|
|
| |
Methodology

People
Contribute
- Inspire others to contribute: value the impact of
each contributor's unique capacity,
unique personality, unique perspective, and unique
talents
- Share current skills and integrate new knowledge
and skills: technical, leadership,
interpersonal, and creative
- Collaborate and connect; build and expand networks
of people and resources
Serve the community
Experience
- Produce, produce, produce, produce (recognize value
of repetition)
- Thrive on creating change, and manage successfully
when faced with ambiguity and chaos
- Embody core values, develop skills, acquire knowledge,
mobilize resources, increase
stamina, and plan for flexibility
Navigate
- To Develop self-efficacy
- Build self-awareness
- Expand external awareness and connections
- Leverage momentum: build, reduce or maintain
Environment
Build Community
- Be ridiculously passionate
- Nurture and cross-pollinate ideas and relationships
through the creative process
- Instill pride in self and community, sparked by
access to technology and propelled by ability to create
using technology
- Engage community by utilizing unique characteristics
of Internet to connect people with the future, each
other, distance places and new ideas
Create Space
- Design and construct a safe space to support physical,
mental, and emotional exploration and development
- Stay on the cutting edge of technology, and fully
resourced with newest technology tools
- Inspire and stimulate elation, exploration, and
innovation
- Attract community and stakeholders within and beyond
EPA
Cultivate Culture
- Build rituals and practices to reflect and act upon
core values
- Delight and celebrate accomplishments
- Develop a community of creative producers, productive
creators, and "tech geeks"
- Generate momentum and energy, leveraging technology's
position as a symbol
of progress for the community
Product
Instigate Demand
- Identify individual, community or corporate need
(Sun Microsystems Forever Young Website and epa.net)
- Inspire participant interest (Puppet Show)
- Stimulate volunteer or staff vision (Plugged In
Mural)
Will Creation
- Produce rather than consume (Greenhouse makes Claymation
Movie)
- Define product broadly: a song, robot, art, website,
garden, play, business,
movie, song, poem (Pacific Bell WebSite)
- Start with trying to master the end-product, end
with "mastering" the process for
continuous product development & improvement (Resume)
Instill Standards
- Create inspired look and feel
- Design appropriate and sound functionality
- Communicate relevant content with effective information
structure
- Provide a significant and positive experience
Process
Capture Opportunity
- Scan environment
- Cultivate need
- Pioneer solution
- Develop particular expertise
Manage Project
- Assess and research opportunity to exceed client
expectations
- Assign roles and delegate tasks
- Conceptualize and prototype; solicit and incorporate
feedback; continue rapid
prototyping development cycle
- Prioritize and focus
Deliver Product
- Produce, execute, and release product
- Recommend maintenance plan and next steps
- Close and transition work and relationship
- Celebrate project success and express gratitude
for opportunity
Ah-Ha Moments
Desire
- Incubate an unquenchable thirst for learning and
doing
- Delight and announce group breakthroughs and individual
epiphanies
- Spark contagious appetite for increasing frequency
of ah-ha moments
Stretch
- Recognize growth is not a constant linear line,
but a journey with leaps, valleys, and varying degrees
and rates of progress
- Balance "being present" with lessons learned
from past experiences and future focus on goals and
success criteria
- Realize the ultimate ah-ha moment: You can change
your environment
Reflect
- Identify developmental milestones (similar to karate
belts)
- Have a sense of humility that you can always improve
and learn new things
- Recognize accomplishments and how far in the journey
you have come
|
|
|
|
|